(1) The Central Government shall take steps as it considers necessary to recognise, categorise and register online social games with the Authority or agency, as the case may be, and facilitate the development and availability of online social games for recreational and educational purposes.
(2) Without prejudice to the generality of sub-section (1), such steps may include---
(a) creation of mechanism for the registration of online social games;
(b) creation of platforms or programmes to support the development and distribution of online social games;
(c) supporting initiatives aimed at increasing public access to safe and age-appropriate social gaming content;
(d) undertaking awareness programmes to highlight the positive use of social games for recreation, skill-development and digital literacy;
(e) coordination with State Governments and educational or recreational institutions for promotion of social gaming as part of broader digital engagement strategies; and
(f) such other measures which are necessary to promote the sector, as may be prescribed.